I am part of the Alexa Game Control team working on enabling Amazon Alexa's powers for game developers and gamers.
Check out Dead Island 2 to learn more about it.
Ongoing Quest
Misc Demos
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A C++ API to read and fetch values from JSON files efficiently.
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A C++ thread-safe logging API used in our engine.
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Poker AI :
Implemented the logic for poker AI. The logic was based on the math discussed on the link. In addition to the source, added bluffing logic for surprise elements.
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Created a version of Smash Bros Like a camera for prototyping class game.
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Created a very basic dialog system for a game prototyping class.
Misc Demos
-
A C++ API to read and fetch values from JSON files efficiently.
-
A C++ thread-safe logging API used in our engine.
-
Poker AI :
Implemented the logic for poker AI. The logic was based on the math discussed on the link. In addition to the source, added bluffing logic for surprise elements.
-
Created a version of Smash Bros Like a camera for prototyping class game.
-
Created a very basic dialog system for a game prototyping class.
About me
Hello, I am an experienced Software Engineer with a demonstrated history of working in the computer software industry. I recently graduated from the Rochester Institute of Technology with a Masters degree in Game Design and Development program.
I love to code, and my main interests in the gaming domain are Engine development, Graphics programming, and tools programming. I also have experience with Game AI. I am interested in solving convoluted problems in the game tech, enabling designers to deliver the experience they want players to feel.
Apart from academic interests, of course, I spend my free time playing different video games & working out. Also, I love to play and watch football and I am a die-hard #Madridista.